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Aatrox/Habilidades

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AatroxSquare.png Aatrox
la Espada de los Oscuros
Cost: IP 6300 or RP 975
Primary: Dash, Fighter, Health, Interrupt, Knockup, Melee, Self Heal, Slow Secondary: Tanque Release date 13-06-2013
Attackpower.png <span class="gradbar attack" style="display:inline-block;width:Error con la expresión: Carácter de puntuación no reconocido "{"%;">{{#var:attack}}0</span>
Defensepower.png <span class="gradbar health" style="display:inline-block;width:Error con la expresión: Carácter de puntuación no reconocido "{"%;">{{#var:health}}0</span>
Abilitypower.png <span class="gradbar spells" style="display:inline-block;width:Error con la expresión: Carácter de puntuación no reconocido "{"%;">{{#var:spells}}0</span>
Difficulty.png <span class="gradbar difficulty" style="display:inline-block;width:Error con la expresión: Carácter de puntuación no reconocido "{"%;">{{#var:difficulty}}0</span>
Statistics
Health 395 (+85) Attack damage 55 (+3.2)
Health regen. 5.75 (+0.5) Attack speed 0.651 (+3%)
Uses Health Armor 14 (+3.8)
Magic res. 30 (+1.25)
Range 150 (Melee) Mov. speed 345
Please update the Additional Information sections on the top page, as Ability Details pages are being retired.

AbilitiesEditar

Patch V3.8
Ability.jpg
Blood Well
(Innate): Aatrox stores a portion of his abilities’ health cost in the Blood Well, which slowly drains to a base amount while he is out of combat. When Aatrox loses all of his health, he draws on the Blood Well and recovers the amount of health stored.
Whenever AatroxSquare.png Aatrox uses an ability that costs health, he stores 100% of the health cost into his Blood Well. The maximum amount of health the Blood Well can store is equal to 30 + (45 × level). If Aatrox has not dealt or received damage in the last 5 seconds, his Blood Well will deplete at a rate of 2% per second.

Upon taking fatal damage, Blood Well activates and places Aatrox in stasis for 3 seconds. Over the stasis duration the Blood Well is emptied and Aatrox restores health equal to its contents plus 10.5 + (15.75 × level). Blood Well's activation has a static cooldown and is unaffected by cooldown reduction. Also, Aatrox passively increases his attack speed by 1% for every 2% in the Blood Well.

  • The bar under his health is the amount Blood Well AatroxSquare.png Aatrox has.
  • If the Blood Well is red: Blood Well is active, if the Blood Well is white: Blood Well is on cooldown.
    • Blood Well also appears as a buff icon.
  • Blood Well's restored health is affected by Plantilla:Iis unique passive.
  • Guardian Angel Guardian Angel will take precedence over Blood Well.
  • Aatrox is cleansed of all forms of crowd control and damage over time (with the exception of leashes) once he enters stasis.
  • Commanding Aatrox to move during the stasis will cancel the spell and lower the health restored.
Ability Description Leveling up
Ability.jpg
Dark Flight
(Active): Dark Flight is a ground targeted area of effect ability. Aatrox takes flight and slams down at a targeted area, dealing physical damage to nearby enemies upon landing. Enemies in the center of the area are also knocked up for 1 second.
  • Range: 650

Cost: 10% of current health

Cooldown: 16 / 15 / 14 / 13 / 12 seconds

Physical Damage: 70 / 115 / 160 / 205 / 250 (+ 60% bonus AD)

When AatroxSquare.png Aatrox activates Dark Flight he will 'fly' to a selected area. He will damage the enemies that are in the area where he lands. He will knock up the enemies in the center for 1 second.
  • Dark Flight does not proc on-hit effects.
  • Dark Flight procs spell vamp and Rylai's Crystal Scepter Rylai's slow similarly with all Area of Effect spells and abilities with diminished effect.
  • Dark Flight pops Spell Shield.
  • Dark Flight will not damage BlackShield.jpg Black Shield and the knock up is negated.
  • When Aatrox is in the air, you can still hit him.
  • Dark Flight can be cancelled by knocking up or killing Aatrox while the animation is in progress.
  • Dark Flight does not cancel other commands. Aatrox will immediately begin attacking after he lands.
  • With smartcast on, Dark Flight will be cast immediately and at 650 range if the cursor is beyond that.
Ability.jpg
Blood Thirst
(Toggle Off): Aatrox heals himself on every third attack. If Aatrox is below 50% health he will heal for three times as much.

Cooldown: 0.5 seconds

Heal: 20 / 25 / 30 / 35 / 40 (+25% bonus AD)

Heal below 50% health: 60 / 75 / 90 / 105 / 120 (+75% bonus AD)

Ability.jpg
Blood Price
(Toggle On): Aatrox deals bonus physical damage on every third attack at the cost of health.

Cooldown: 0.5 seconds

Bonus Physical Damage: 60 / 95 / 130 / 165 / 200 (+100% bonus AD)

Health cost every third attack: 15 / 23.75 / 32.5 / 41.25 / 50 (+25% bonus AD)

Blood Price/Blood Thirst is an ability that Aatrox can toggle to heal himself or deal extra damage every third attack.
Ability.jpg
Blades of Torment
(Active): Aatrox unleashes and sends forward the power of his blade, dealing magic damage to enemies in a line and slowing them by 40% for a few seconds.
  • Range: 1000

Cost: 5% of current health

Cooldown: 12 / 11 / 10 / 9 / 8 seconds

Magic Damage: 75 / 120 / 165 / 210 / 255 (+ 60% AP)

(+ 60% bonus AD)
Blades of Torment is a Conic area of effect skillshot that damages and slows enemies in the area it hits. The area of effect will gradually get narrower nearing end of Blades of Torment Blades of Torment de AatroxSquare.png Aatrox range.
Ability.jpg
Massacre
(Active): Aatrox draws in the blood of his foes, dealing magic damage to nearby enemy champions.

For the next 12 seconds, Aatrox gains bonus attack speed and 175 bonus attack range. His attacks are still considered melee.

  • Bonus Range: 175 (total range - 325)

Cooldown: 100 / 85 / 70 seconds

Magic Damage: 200 / 300 / 400 (+100% AP)

Attack Speed: 40 / 50 / 60 %

When Aatrox activates Massacre his sword is longer.

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