Abilities[]
Whenever Zed autoattacks an enemy below 50% health, he deals an additional 6 / 8 / 10% of their maximum health as bonus magic damage. This effect cannot occur on the same target more than once every 10 seconds.
- Rango: 900
- Enfriamiento: 6
- Coste: 75 / 70 / 65 / 60 / 55 Energy
Active: Zed and his shadows throw their shurikens, each dealing physical damage to the first enemy they pass through and 60% damage to enemies thereafter.
- Damage To First Target: 75 / 115 / 155 / 195 / 235 (+ 100% bonus AD)
- Damage to Secondary Targets: 45 / 69 / 93 / 117 / 141 (+ 60% bonus AD)
Living Shadow: Additional shurikens striking the same enemy deal 50% damage and restore energy based on the level of Living Shadow.
- Mimicked Shurikens: 37.5 / 57.5 / 77.5 / 97.5 / 117.5 (+ 50% bonus AD)
- Rango: 550
- Enfriamiento: 18 / 17 / 16 / 15 / 14
- Coste: 40 / 35 / 30 / 25 / 20 Energy
Passive: Zed's bonus attack damage is increased by a percentage.
Active: Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating this ability will cause Zed to switch positions with this shadow.
- Bonus Attack damage: 5 / 10 / 15 / 20 / 25% bonus AD
Zed's shadow will mimic his basic abilities. If both strike the same target Zed regains some energy. Energy can only be restored once per mimicked ability.
- Energy Restored: 20 / 25 / 30 / 35 / 40
- Rango: 290
- Enfriamiento: 4
- Coste: 50 Energy
Active: Zed and his shadows create a burst of shadow, dealing physical damage to nearby enemies.
Zed's slash reduces the cooldown of Living Shadow by 2 seconds for each enemy champion struck. His shadow's mimicked slash slows enemies for 1.5 seconds.
- Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 80% bonus AD)
- Slow: 20 / 25 / 30 / 35 / 40%
Living Shadow: Overlapping Shadow Slashes striking the same enemy deal no additional damage but will apply a stronger slow and restore energy based on the level of Living Shadow.
- Overlapping Slow: 30 / 37.5 / 45 / 52.5 / 60%
- Rango: 625
- Enfriamiento: 120 / 100 / 80
Active: Zed becomes untargetable and dashes to target enemy champion. Upon arrival, he marks the target for death and spawns a living shadow behind the target. This shadow lasts 4 seconds and mimics Zed's abilities. Reactivating Death Mark will cause Zed to switch positions with this shadow.
After 3 seconds, the mark will detonate, dealing physical damage equal to 100% of Zed's attack damage plus a percentage of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.
- Physical Damage: 100% AD + 20 / 35 / 50% of damage dealt